Running out of stuff to do.
Fissure of Woe and the Underworld just don't cut it. If your region doesn't have favor, what is there to do??????
I would really like to see mixed group areas where groups fight mobs, etc. and also encounter multiple other groups they could either team up with or fight. An area where it's not about the score, but random exploration PvE style with PvP possible (like normal MMORPGs in a sense, but instanced to work like city districts.)
There could be a gathering point, henchmen, and then you walk out and other groups will randomly be in the zone (like the cities). Make them big zones with lots of mobs and random stuff to do. Random party vs. party Pvp. I'm not trying to ask for anything that would seem outside the capabilities of the game, but a few zones/dungeons/etc. where you could enter and then roam and occasionally (or not just occasionally) encounter other parties..... That would rock.
People don't like getting ganked? They don't enter the zone. This game right now is so carebear in design, it could really use some areas like this. Areas where suprise is a worthwhile strategy. The strategy in PvP right now just doesn't cut it. Not only that, but it would essentially be areas for high level RPs that can RP in a more anarchy style fashion. (you would definatly want to lock out the PvP only characters from here)
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